I was introduced to games as a child and immediately got hooked. The dream to one day make a game became my goal but I had no idea where to start. It was not until upper secondary school that I actually got first hand experience with 3d modeling, photo editing and programming. Out of the three I enjoyed programming the most.
While I had a late start and I am still learning a lot I can now happily say that my childhood dream of making a game has turned into a reality. But that does not mean I will stop creating. This is only the beginning and I want to continue making games both by myself and with other people. The game projects that I was a part of during my education at FutureGames have proven that to me.
As a intern at House of How I got first hand experience working as a tools programmer, developing tools to help avoid product fail certification and speed up game production
FutureGames game programming course teaches the students to work in game engines such as unity and unreal engine with heavy focus on C++ and C#. Together with art and design students, they work as a team during game projects
Upper secondary school education with standard courses like math and english but also specialized courses like computer technology, programming, web development and network