About me

I was introduced to games as a child and immediately got hooked. The dream to one day make a game became my goal but I had no idea where to start. It was not until upper secondary school that I actually got first hand experience with 3d modeling, photo editing and programming. Out of the three I enjoyed programming the most.

While I had a late start and I am still learning a lot I can now happily say that my childhood dream of making a game has turned into a reality. But that does not mean I will stop creating. This is only the beginning and I want to continue making games both by myself and with other people. The game projects that I was a part of during my education at FutureGames have proven that to me.

Experience

House of How

July 2020 - November 2020

Programming Intern

As a intern at House of How I got first hand experience working as a tools programmer, developing tools to help avoid product fail certification and speed up game production

Education

FutureGames

July 2018 - November 2020

Game programming

FutureGames game programming course teaches the students to work in game engines such as unity and unreal engine with heavy focus on C++ and C#. Together with art and design students, they work as a team during game projects

Thorildsplans gymnasium

June 2014 - June 2017

Information and media technics

Upper secondary school education with standard courses like math and english but also specialized courses like computer technology, programming, web development and network

Skills

Languages

  • Luau
  • C#
  • C++

Software

  • Roblox Studio
  • Unity
  • Unreal Engine
  • Visual Studio
  • Visual Studio Code
  • Github
  • Perforce

Programming Aspects

  • Gameplay
  • Tools